I have no need for a $3,500 augmented reality headset that turns my regular computer screen into a virtual computer screen floating in the middle of my apartment, but I regret to announced that Apple's unmatched ability to hype up a gadget has worked on me: the new VisionPro AR headset looks cool, even if it costs more than a lot of OLED TVs.
Here are some of the VisonPro features Apple revealed at its WWDC event today:
Previously, I've made fun of the idea that people are going to stand in empty offices with goggles on their faces, pointing at floating spreadsheets when they could just be using a regular PC. I still think it's silly, but gee, Apple makes it look so much cooler than Mark Zuckerberg does.
We still haven't reached RayBan glasses territory—the VisionPro is a headset like the $1,000 Meta Quest Pro—but the one-piece curved glass front is cool touch, even if I'm weirded out by the magnified-looking eyeballs it displays, which apparently will look correct in-person.
During its WWDC presentation, Apple spent a lot of time talking about VisionPro's applications, which range from doing the stuff you'd do on an iPhone to capturing and watching 3D movies and playing games. It was a long presentation to conclude the WWDC keynote, which you can watch in full here, but the gist is that the VisionPro sets itself apart in the way Apple products usually do: by being a complete, self-contained system rather than an interface for existing PCs. It has its own OS, and it's not clear at the moment whether or not we'll be able to hook the VisionPro up to a Windows PC to use it like a regular VR headset.
It's still the most basic specs of new AR or VR headsets that get me curious: tracking and resolution. As for tracking, the
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