For the first time since its launch four years ago, a new season of Apex Legends won’t be accompanied by a fresh Legend.
Instead, Respawn Entertainment has chosen to introduce “remastered Legend classes” for Season 16, Revelry, which launches on February 14.
“So, this season we’re touching every Legend with classes, perks and meta updates,” design director Evan Nikolich said in a developer presentation attended by VGC. “Because of all these changes, we’re pausing on adding a new Legend this season so everyone can learn and master the new meta.”
Lead Legend designer Devan McGuire explained: “Over time, with the addition of new Legends and the evolving meta, the class roles have started to become a little bit muddy, so this season, we want to take a chance to redefine what classes mean to the game.”
Legends have been split into five classes: Assault, Skirmisher, Recon, Controller and Support, with more clearly defined roles and meaningful perks that add strategic gameplay rather than having a direct combat impact.
The Assault class, which is made up of Legends Ash, Fuse, Maggie, Bangalore and Revenant, “is all about combat utility and initiation”, according to McGuire.
“These Legends have core patterns that revolve around using their abilities to force opponents to make combat decisions or mistakes. They often initiate plays to create an advantage or an opening that their team can then assault on.”
The Assault perk enables Legends to open the hidden shelf of a new weapon supply bin which contains valuable attachments and upgrades for the whole squad, which will get better throughout matches.
Assault Legends can also carry an extra stack of ammo per slot, turning them into “offensive mobile armouries for their team”.
The Skirmisher
Read more on videogameschronicle.com