Respawn will introduce Team Deathmatch mode in Apex Legends Season 16, Revelry, when it launches on February 14.
“The most requested limited time mode” is finally being added to Apex Legends as part of wider plans to make the four-year-old game more accessible to newcomers.
Later in the season, Respawn will add a new persistent limited time mode playlist called Mixtape, which will offer a rotating mix of some of the most popular community game types.
The studio has also confirmed plans to sunset Arenas, the 3v3 mode introduced as a permanent feature of the game in May 2021 with Season 9.
“It’s not hitting our goal of being a good place to practice the combat loop of Apex and as a chance to warm up and bring your friends in and help them learn the game,” design director Evan Nikolich explained in a developer presentation attended by VGC.
“So, we have the battle royale as a high stakes competitive space and Arenas overlaps a bit too much with that space. We want to bring in something that allows players a little more relaxed play.”
Team Deathmatch is a 6v6 kill-based fast respawn mode in which teams are required to get 30 kills to win a round, and to win two rounds to win the game.
Players can choose to change their Legend and loadout each time they die and random airdrops throughout matches provide access to other weapons and items.
At the launch of Revelry, Team Deathmatch will be playable on the Party Crasher, Habitat 4 and Skull Town maps.
“Arenas was supposed to be our kind of smaller slice of BR mode but what it ended up being was kind of like a sweatier mode that kind of had high stakes,” said game mode designer Marty Wong. “A lot of players would go into it feeling like they couldn’t make mistakes or couldn’t experiment and
Read more on videogameschronicle.com