Apex Legends players have been asking for changes to ranked mode for several seasons--and it seems the devs at Respawn have been taking notes. Apex's Ranked mode is getting a makeover in Season 13: Saviors, and there are quite a few changes.
At the core of these changes is a greater emphasis on good teamwork. Up until now, the Ranked playlist has primarily rewarded individual skill, with players earning Ranked Points (RP) for getting kills and assists. Contributing to winning firefights is what mattered most, which meant punishing players who weren't that great at fighting but could contribute to a team's victory in other ways, like finding good loot, setting up defenses, and sharing healing items.
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In an effort to aid players who are good at supporting their allies, Respawn is changing up Apex Legends Ranked in three key ways.
One of the biggest reworks to Ranked affects how much RP players earn for each kill. Starting in Season 13, every member of a squad will gain RP whenever any member of their squad gets a kill.
The amount of RP you earn will depend on whether you contributed to the kill or not. RP is awarded at 50% for kills that players did not assist their teammates in achieving. Dead squadmates won't receive any RP.
Another massive change is the complete removal of the much-maligned kill limit, which stopped rewarding players with RP after a certain number of kills and/or assists had been achieved in a single match. As of Season 13, Apex Legends'
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