Apex Legends Mobile has finally launched on Android and iOS devices with a few key differences from its standard counterpart. The game has launched with fewer features than its standard counterpart, such as fewer characters and only one map. However, players have noticed a new currency in the game, Flux.
Many online games have their own version of currency for players to earn to buy cosmetics. Overwatch has Credits, Dead By Daylight has Iridescent Shards, and the standard release of Apex Legends has Crafting Metals. But where does Flux fit into this equation? Is this currency any different from Crafting Metal?
With this build of Apex Legends Mobile being very new to the market, it is understandable for players to have a few questions regarding its changes. However, have these differences truly changed the game's earnable currency? What are the real differences between Flux and Crafting Metal?
As for the current version of Apex Legends Mobile, there does not appear to be a difference between Flux and Crafting Metal. Both can only be earned through opening Apex Packs or battle pass rewards. These can be cashed in at the shop for most cosmetics, including character and weapon skins and banner displays.
This new currency only brings more questions with it. Why would the developers bother creating an entirely new currency when Crafting Metal is perfectly sufficient? This could be a simple design change to make this version of the game stand out more when compared to the other versions of Apex Legends.
As odd as this would sound to a few players, this is not entirely unusual as the other two forms of currency received a slight visual update. With this in mind, we can look at a few ways players can obtain this form of currency. So,
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