There’s no denying that image upscaling techniques are some of the trendiest graphical features advertised in modern gaming. Since the latest technologies like DLSS and FSR are still fairly new, it’s common to hear about frequent updates that improve image quality and general performance. In that spirit, AMD has released an update for its image upscaling tech with FSR 2.1. This update reduces ghosting in several areas and improves the quality of the upscaled image. It also fixes some smaller bugs that haven’t been squashed yet.
AMD’s FSR 2.1 is shown off in the blog post with Farming Simulator 22. While this may not be the most action-packed game, it does make for a good test bed to show off the update’s improvements. The screenshot showcasing the old version of FSR has plenty of noticeable ghosting, and produces a final image of average quality. The FSR 2.1 image is much better comparatively speaking, and has less ghosting and looks clearer. This is thanks to changes with the algorithm that specifically target ghosting.
It’s a noticeable improvement, but it’s clear there’s still more that can be done to retain native resolution detail while reducing object aliasing and ghosting. We can assume AMD will continue to update and tweak FSR beyond 2.1 to further improve image quality.
It’s also worth noting that many titles have already adopted FSR 2.0 since its release earlier this year. In fact, 45 released and upcoming titles are making use of AMD’s latest image upscaling technique. These include titles like Deathloop and God of War, as well as upcoming inclusions in Cyberpunk 2077 and Lies of P.
Nvidia has proven that its DLSS tech is an excellent framerate booster in various titles. But AMD’s FSR isn’t too shabby either,
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