AMD’s FSR 2.0 (FidelityFX Super Resolution) frame rate boosting feature that uses temporal upscaling is coming to Hitman 3 and a bunch of other games in the not too distant future.
Team Red just published a blog post(opens in new tab) revealing five new games that’ll support FSR 2.0, which include Hitman 3 as mentioned, as well as Abyss World, Rescue Party: Live, Super People, and The Callisto Protocol.
AMD also reminded us of 11 other games which are going to get FSR 2.0 in the future, and that includes Microsoft Flight Simulator, Eve Online, and Forspoken (when it comes out later in the year – also this will be the first game to support DirectStorage, notably).
The full list of 16 games due to support FSR 2.0 is as follows:
FSR 2.0 uses temporal upscaling, which makes it a major step up from FSR 1.0 that used spatial upscaling. The difference is that with temporal, FSR is drawing data to work its magic not just from the current frame in-game, but previous frames as well – just as Nvidia DLSS does – and this makes for a better upscaled image in terms of quality.
With those 16 games inbound, and three titles already boasting the upscaling tech, that makes 19 games in total which have brought, or are bringing, FSR 2.0 on-board.
In case you missed it, the launch game with FSR 2.0 was Deathloop, and since then, we have witnessed the tech come to God of War and Farming Simulator 22. AMD also provided some new benchmarks for the latter games, showing for example that God of War at 4K ‘ultra’ settings on an RX 6950 XT hit 66 frames per second (fps) by default. That increased considerably to 96 fps with FSR 2.0 in performance mode, and 83 fps with FSR 2.0 in quality mode (for the best upscaled image quality, which looks very close to
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