The Season 3 Aliens: Fireteam Elite update adds four new guns to the game’s sizeable arsenal, one for each weapon category. The theme this time around is multi-classing: each of the new guns is a hybrid that fits a certain archetype, but can perform well in another. For example, the M41E4 is a heavy slot weapon with the stopping power of an LMG, but can be kitted to rival the accuracy of an assault rifle. In this quick guide, we will go over all the new weapons introduced in Aliens: Fireteam Elite in the Season 3 update.
X1 FireballThe Fireball does what its name suggests: it fires projectiles of compressed incendiary gel which ignite on impact, leaving behind flaming pools. This is a close-quarters class weapon that complements the Technician and Phalanx kits the best, as they can reliably slow down and zone enemies into the fire pools for maximum damage.
M41E4 Heavy Pulse RifleAnother conversion of the standard Pulse Rifle chassis, this Aliens: Fireteam Elite weapon goes in the heavy slot and can thus only be used by the Demolisher and the new Lancer kit. This is a shame, because the M41E4 is positively busted. With extremely high damage-per-shot, a massive magazine, and an above-baseline Stumble chance, this is one of the best weapons in the game right out of the gate.
X45 BombardThe Bombard is another precision burst rifle, but thankfully it is fully automatic, meaning you can just hold down the trigger when the horde is thick. It has middle of the line stats, but its excellent baseline accuracy means you can customize it for damage and create a weapon that works great in most situations, and especially against Synthetic enemies.
Mark 7 Mod 2 CQB PistolThis full-auto burst micro-SMG hits really hard and stumbles
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