FromSoftware's Elden Ring has earned widespread critical acclaim since launch, with many hailing it as one of the best video games ever made. Elden Ring is an incredibly polished experience, but that doesn't mean it's without its flaws. Like most other open world games, Elden Ring launched with some glitches and bugs that the developers have had to take care of with post-launch patches, and now two of the most infamous ones have been fixed.
FromSoftware recently released Elden Ring update 1.04, which fixed many lingering issues with the open world game. The Elden Ring update 1.04 patch notes were a little vague in some cases, however, and so some fans may not have known specifically what bugs were fixed. A video from Zullie the Witch showcases two of the Elden Ring glitches that were fixed with update 1.04, so now fans know exactly what changed in the update.
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First off, Elden Ring update 1.04 fixed the bleed dog glitch, which caused the enemy to deal an absurd amount of damage. Prior to the update, the bleed dogs were unintentionally some of the deadliest enemies that players could encounter in the entire game, capable of one-shotting Tarnished regardless of their level or HP. After downloading the update, Elden Ring players should be taking normal damage from the dogs.
The other big glitch fixed in this latest Elden Ring update is the infamous illusory wall glitch. First discovered in Volcano Manor, the Elden Ring community found out that there were some illusory walls in the game that could only be knocked down if they were hit 50 or so times. As one might imagine, this caused the Elden Ring community to think that there were other such
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