MultiVersus' core appeal is in its collection of characters. True, it seems to have been more lovingly recreated than Nickelodeon Brawl with more depth to each character's interaction and an interesting teamwork gimmick, but these all build on the overall hype conjured up by juicy, juicy IP. This is a game where Tom & Jerry can team up with Batman to beat up Arya Stark and Bugs Bunny, and regardless of how good it is underneath all that, it's this colourful cast that is going to get people in the door. That's why Reindog seems like such an odd choice. But here's the thing: I love Reindog, and he's secretly one of MultiVersus' best assets.
In the recent closed beta, around half the final cast were available to use in Training modes, but only half of that half were available in other modes. The remaining characters in the game must be unlocked through victories and challenges to earn virtual coins. Right now, there's no way to buy these coins with real money, but there almost certainly will be in the real game. Given that it's free to play, I can't really begrudge the game charging you for characters and skins, especially when the game provides the framework to earn these for free as well.
Related: MultiVersus Preview
Still, I was immediately disheartened when a few of us at TheGamer played online together. I could not be Arya Stark, nor Wonder Woman, nor Garnet. I could be Harley Quinn and Velma, and thus played as them almost exclusively because I choose fighters based on vibes first and foremost, and technical ability and playstyle second. Taz, too, had great vibes and earned himself a spot in my regular picks. But there's just something enchantingly pure about Reindog.
While the game is built on the crossover appeal
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