The WRC series is reaching the end of an era, as studio KT Racing is working on its final entry in the series, after having worked on WRC games since 2015, as the license will move to Codemasters in 2023. WRC Generations will be the last KT Racing entry in the franchise, so the studio has packed a ton of content into the game for its final outing. WRC Generations game director Alain Jarniou was on-hand during Bigben week, following the game's announcement during the event.
WRC Generations is the officially licensed racing game for the World Rally Championship. The real-life event is using hybrid vehicles in 2022, which will be reflected in the video game, with vehicles that have been tailored to run as authentically as possible. The trailer for the game has shown the new snow-covered Swedish route, with physics that match the actual conditions of the ice-covered terrain, with the final game featuring 22 different countries and 165 Special Stages. WRC Generations will feature a Career mode, a League mode, a Livery editor, and a Teams system, giving players access to detailed single-player modes and highly-competitive multiplayer content.
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Alain Jarniou recently spoke to Screen Rant during the Nacon's Bigben week event about WRC Generations, including the implementation of hybrid cars in the game, the challenges producing the series during the pandemic, and his fondest memories of working on the franchise after so long.
Tell us a bit more about WRC Generations.
Alain Jarniou: This is the last WRC that we'll make at KT Racing, so we wanted it to be a lot of contents for players. Also, with the new generation of cars this year, there's a hybridization
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