One year ago, we made some predictions on legal trends for 2023. Now it is time to look back and see where we have been right (+) and where we have been wrong (-), as well as making some new predictions for 2024.
We've got more than a dozen topics to look at, so let's dive in...
What we predicted (+)
The increasing improvement of artificial intelligence will be a hot topic in legal discussions. One of the major legal subjects will be copyright law. For example, an eleven-year-old has used the AI ChatGPT to create a text adventure in the world of Harry Potter. The art-software DALL-E allows the user to create digital images from natural language descriptions while feeding its algorithm with public datasets.
This will have a particular impact on the design of video game assets in the future, and will raise questions such as who is the owner of AI-generated content and how artists can protect their artworks from being utilized by artificial intelligence.
What happened
Tick. If anything, the topic was even bigger.
AI is already broadly used by game companies for creating IP assets, or at least inspires artists in games companies, especially when it comes to find ready-to-sort stories and screenplays, background and character designs. Accordingly, we haveseen a lot of video games companies (big or small) struggling to establish AI use policies internally in an attempt to limit the risk for unsolicited and uncontrolled landslide use of AI.
We saw some first lawsuits on the protectability of AI output in the US and the UK. The essence so far is that the output of AI is not generated by human beings and therefore does not qualify for copyright protection. On the other hand, the arrangement of various works created by AI may qualify
Read more on gamesindustry.biz