Destiny 2's toughest and most brutal PvE activity, the Grandmaster Nightfall, is underway. Players from all over the world are trying to farm the Adept weapons that are in the current loot pools, with a minimum power of 1575. Typically, every enemy in this hard-hitting battle holds the capability to one-shot a Guardian.
On the other hand, Bungie is in the midst of some controversy regarding one of the modifiers in this season's Nightfall strikes. In one of the patch notes for 4.0.0.1, the company specifically mentioned the removal of Acute Burn modifiers from the Grandmaster difficulties.
However, the recent Scarlet Keep Nightfall saw the "Acute Arc Burn" as one of its modifiers.
This has left the community in a split, where some are satisfied with the decision while others are quite unhappy.
Unlike other seasons, Bungie has granted players the option to hop into any Nightfall strike and complete it. A separate node can be found beside the main Grandmaster node, where players can complete each strike only once. This was done to speed up the process of acquiring the Conqueror seal.
However, the main issue for players right now is the involvement of Acute Burn modifiers. While each strike is certainly doable, there is a chance of a lot of death for players that won't make any sense. For example, the Acute Arc Burn in Scarlet Keep leads to players getting one-shots from Wizards and Snipers through walls and rocks.
Grandmaster Nightfalls was considered to be the toughest PvE activity from the start, mainly due to the ridiculous power difference of 25 between players and AI. Adding an extra 50% incoming damage bonus from all sources does not make any sense.
Bungie's Community Manager, dmg04, stated the following on Twitter regarding
Read more on sportskeeda.com