Battlefield 2042 was supposed to be the next big thing in the series, and DICE and EA were banking heavily on it. With a multiplayer-only experience, the game was set to be the stage of grand battles where every moment would offer a different thrill to players. Fast forward to six months since its release, and very few things have worked for the game.
EA has already acknowledged that the game has been a failure for them in an internal meeting. While DICE continues to work on it, the future of Battlefield 2042 doesn't look very bright. The game has been entering EA Play for seven months since its release, but some strong reasons have led to its failure.
Battlefield 2042 was built with a live-service game in mind, but was there any requirement? All the previous games in the series have had a campaign. Like Battlefield V, some might not be the strongest parts of the game, but there's a difference between having some content and none. Battlefield V also has an active multiplayer, but live service doesn't appear to be its background motive.
Making a live-service game isn't as easy as it sounds. The task has become harder as fan expectations have gone up to some degree. Some of the reasons that will appear next on this list are primarily because of the path DICE decided to follow.
It's hard to imagine that Battlefield 2042 was released without a functional scoreboard or a voice chat. If a game is built in a manner where communication isn't key, it might have made sense. However, the latest game was all-out warfare between real players. It's hard to guess, but EA missed a trick by not introducing voice communication at launch. It took a lot of negative feedback and six months to be introduced.
Even with the introduction of the
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