Starfield, Bethesda's highly anticipated new sci-fi RPG, has been delayed to the first half of 2023.
With the delay announcement, however, the developers have promised an upcoming gameplay showcase soon. This will almost certainly take place on June 12th, as a Bethesda expo will be involved in the Summer Games Fest schedule. They have claimed that Starfield will be the culmination of their roleplaying game development experience and expertise up to this point.
As much as it gives fans a lot to look forward to, realizing such a proclamation is no easy task. Thankfully, three decades' worth of game-development and roleplaying game pedigree gives Bethesda a vast spectrum of experience they can draw from.
Despite its age, Morrowind remains a great example of roleplaying choices in the most vital areas of the genre. Let's consider one of the broader strokes that we see throughout Elder Scrolls and Fallout games: factions.
In Morrowind, the lorewise politics of Vvanderfell are expressed heavily through their factions; specifically, the aristrocratic houses: Dres, Hlaalu, Redoran, Telvanni, et al. Not only do these houses have their unique twists on how the player takes on the quests, but advancing in ranks with one means going against the other.
Despite having diverse factions with values diametrically oppose each other, Skyrim does not disallow the player from joining and climbing the hierarchy or champion of each of these factions. As much as it fits into a power fantasy, this dilutes the narrative value of these factions.
Starfield, through its promise of in-depth warring factions, as well as the possibility of playing a double agent, will hopefully make great inroads on this front.
The Elder Scrolls games have never had party
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