Halo Infinite and its free-to-play multiplayer have been in a rough spot since the game launched. Due to the persistent lack of fresh content and updates, players have begun to feel increasingly frustrated. Halo Infinite‘s developer, 343 Industries, is well aware of this as it tries to meet the expectations of the player base. Fortunately, 343 Industries’ latest Outcomes Report for Halo Infinite Season 1 has some uplifting information. This report contains information on the maps and playlists we’ll see when Halo Infinite Season 2 releases, as well as developer responses to player feedback.
The report itself is very thorough and shows that 343 Industries knows these problems exist. It dives into a lot of things, including matchmaking issues in Ranked modes, accessibility options, problems with audio, and so much more. Season 1’s outcomes report is absolutely worth the read when you get a chance.
The report is dense with information regarding feedback, and there are certainly some interesting points to talk about. We’ll start off with accessibility and things the developer has picked up on. The report highlights three key points, which include auto-sprint, more color-blind settings, and an audio visualization feature. 343 Industries notes that these are currently being looked into. Though, no implementation dates are available for these additions just yet.
(Image credit: 343 Industries).
More specific points of feedback are included too, like the issues surrounding Big Team Battle. Criticisms of this mode range from problems with weapon spawns to vehicle drops. The report states that asymmetrical weapon spawns have been addressed in Season 2, while the problem with Pelican vehicle drops in Big Team Battle will be
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