While everyone’s eyes are fixated on Baldur’s Gate 3, there is another massive RPG headed our way. Starfield is less than a month away and players are excited to see what Bethesda is cooking for its players. With the game coming to Xbox Game Pass, quite a few players will try it out amidst the anticipation and hype, and I definitely want to give the game a honest try. Here are the top ten things that we want to see from Starfield.
The “it just works” phrase has become a meme among Bethesda fans. The term was used by Bethesda boss Todd Howard ages ago, and for the sake of every gamer that is excited for the game, I really hope it truly works. With Redfall, Fallout 76, and Ghostwire: Tokyo not meeting the expectations of fans, I understand why many fans would be concerned.
But Bethesda has also delivered Hi-Fi Rush, Prey, DOOM, and DOOM Eternal, among other rock-solid titles in recent years. A game free of major bugs and performance issues is at the top of my list when it comes to expectations from Starfield.
The game will be spread across a hundred different star systems and have over a thousand different planets. That sounds absolutely ridiculous but I really don’t want to go from one empty planet to another. We know how much games love to pad their open-world areas at times and I am hoping that most of these planets will have at least something meaningful to do.
It would be foolish of me to expect all 1,000 planets to be populated and full of content but I am hoping that most of them don’t end up being barren wastelands and players are incentivized to explore every single one of them.
Starfield has a class system that sounds very interesting on paper. I mean, how often do you games that have ‘Chef’ as a playable
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