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A former GTA dev made an ill-fated blog about his experiences, and boy did Rockstar not like that: 'Maybe I'll try again in a decade or two'
I love hearing about all the little bits of developer weirdness that go into making games—cursed rain orbs, hidden centrifuges, and, most recently, the revelation that Grand Theft Auto 3's weird moon sniping easter egg was due to an unresolved dispute between artists. That last one's thanks to a dev blog by Rockstar North's former technical director, Obbe Vermeij.