The Xenoblade Chronicles series is one of the quickest success stories in gaming. Between the original release in 2010, and Xenoblade Chronicles 3 in 2022, the series has released 4 games, all of which have been praised for their unique gameplay, stunning environments, and complex stories.
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Xenoblade Chronicles 3 seeks to pay homage to the series history so far, featuring many elements that call back to Xenoblade Chronicles 1 and 2. One such feature returning from 2 is the smash combo, which built on a similar mechanic in 1. This combo requires good synergy between party members, but if used properly can be integral to besting many of the game’s powerful enemies.
Making its first appearance in the original Xenoblade Chronicles, break remains the reliable way to start combos. As the name implies, it functions as a way to break open an enemy’s defenses, leaving them vulnerable to further attacks and combos. A small detail is that it also cancels whatever an enemy is doing at the time, so can be used to put off incoming damage even if a combo isn’t possible at the moment.
As the combo starter, break is available quite early on, with Noah having access to it via his ‘sword strike’ art. This art in particular requires the enemy be attacked from the side in order to achieve the break effect, so it’s vital that the character going for a break is not the one being focused by the enemy, as enemies will always directly face whoever is drawing their attention. Once the break has been achieved, a small icon will appear signifying it, and showing a countdown to when the effect will wear off.
Before the break effect can wear off, it’s time to keep the combo going with the
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