Xenoblade Chronicles 3 allows players to fuse arts together in combat to perform specialised«Fusion» arts, which share the effects of both arts that were chosen. This allows for some incredible combos and can greatly enhance the combat experience when used well, so this guide will cover some of the most potent combinations available.
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Xenoblade Chronicles 3 is an action-RPG developed by Monolith Soft and published by Nintendo. In the world of Aionios an eternal war rages between the factions of Keves and Agnus, each led by a masked queen. When six soldiers are drawn together by fate and granted the power of Ouroboros, both factions become their enemy, and they must band together to survive in this world of war.
This Fusion Art can be pulled off by using the Lone Exile Class acquired from Ashera, along with the Master Art «Mighty Beat» from the Lost Vanguard. Soaring Tempest launches the target if they are toppled, while Mighty Beat slams enemies that are launched. The damage dealt by a completed slam combo changes based on how soon after the launch the target is smashed.
This Fusion Art will instantly launch and smash, dealing an incredible amount of damage and instantly finishing the combo, as long as the target has already been toppled. As an added bonus, Mighty Beat is an AOE attack with high aggro, making it ideal for drawing aggro as a Lone Exile.
This Fusion Art requires the Medic Gunner Class and the Master Art «Way Home» from Troubadour.
This combo will daze and then burst a toppled foe, which deals a decent amount of damage and causes the enemy to instantly drop loot as if it had been defeated, making it very valuable for farming items from enemies.
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