The WWE 2K and WWE Smackdown series have always had complex mechanics with each entry often introducing something new for the player to get adjusted to. WWE 2K22 is no different in that regard but with this entry, the developers at Visual Concepts appear to have laid the groundwork for the series going forward.
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A question that seems to get asked a lot is how can players grab and drag their opponents in a match. Thanks to the new mechanics in WWE 2K22 where wrestlers need to initiate a grab first, this is even easier to implement now than its predecessors. As with everything in this series, practice makes perfect.
The drag mechanic is at its most useful on downed opponents. This is because if one attempts a pin or initiates a submission hold too close to the ropes the referee will call for the Rope Break and the pin/submission attempt will fail. Moreover, if one attempts a pin or submission right after the rope break then it's less likely to be successful.
It's also good for getting a downed opponent into position for a high-flying move or one of WWE 2K22's finishing moves from the top turnbuckle. However, be mindful of holding them in the drag position for too long as the opponent will automatically counter it. The mechanics for dragging a downed opponent are as follows:
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The drag mechanic isn't just limited to opponents that are down on the mat. It works as a means to get them into position in and out of the ring too. The standing grab mechanic in WWE 2K22 allows the player's wrestler to position the opponent into a corner turnbuckle, against the ropes, or for an over-the-top-rope throw using a variety of attacks or
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