World of Warcraft's next major patch is coming May 31, Blizzard has announced, and while the 9.2.5 update is light on new content, it will finally add cross-faction support to the long-running MMORPG.
Cross-faction support will let members of the Alliance and the Horde, traditionally opposing factions, team up for instanced content like raids, dungeons, and arenas. Blizzard has released more details on how the system will work, and notes that players will need to have either added a member of the opposing faction to their friend list via BattleTag or Real ID (or be a part of a cross-faction WoW community in-game) in order to invite that player to a group. Matchmade activities like Heroic dungeons and random battlegrounds will remain same-faction only for the time being.
You need a javascript enabled browser to watch videos.
Want us to remember this setting for all your devices?
Sign up or Sign in now!
By clicking 'enter', you agree to GameSpot's Terms of Use and Privacy Policy
Now Playing: World of Warcraft — Dragonflight Expansion Cinematic Announcement Trailer
Once in a group, players will be able to communicate with each other (a first for members of opposite factions) via party chat and raid chat, as well as communicate using /say or /yell as long as party members are within close proximity to one another. This will work even outside of instanced content, although members of the opposing faction will appear as unfriendly when out in the open world.
There are, however, a few specific older dungeons and raids that will not support cross-faction play due to faction-specific elements. Those dungeons/raids are Trial of the Champion, Trial of the Crusader, the Vault of Archavon, Icecrown Citadel, Baradin Hold, Siege of
Read more on gamespot.com