Originally announced in 2017, Witchfire looks to be an ambitious blend of many familiar FPS titles. Indie developer The Astronauts consists of a small team of Polish creators, some of whom have worked on stand-out shooters such as Bulletstorm and Painkiller.
The team’s first title, The Vanishing of Ethan Carter, was more of a mood piece that seemed reminiscent of Alan Wake so making the jump to an action-heavy FPS will be an exciting move. In the recent trailer during the Summer Game Fest 2022 the audience saw a lot of interesting weapons, abilities, and enemies that will help Witchfire stand out from the crowd.
Dark Fantasy FPS Witchfire Reappears 5 Years After It Was First Announced
Witchfire is described as a rogue-lite, dark fantasy first-person shooter that focuses on skill-based combat. From the looks of the screenshots and trailers, it seems that this game will have a plethora of different weapons and abilities that all focus on the central fantasy theme. Unlike many other shooters, Witchfire is taking a different approach to the setting and has players explore a medieval fantasy world complete with knights, monsters, magic, and incorporating firearms, seemingly in the same vein as the recent Borderlands title, Tiny Tina’s Wonderland.
Developers have stated that there will be a story to Witchfire, but it will be told similarly to the Soulsborne games, through subtle hints and item descriptions rather than lore dumps or cutscenes. Ideally, this form of storytelling will allow players to keep their momentum while playing since this title looks to be heavily focused on movement and high-octane action.
The most recent trailer showed a lot of high-speed combat and interesting abilities in Witchfire. The immediate draw to
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