Announced at the latest Xbox and Bethesda Showcase, Ravenlok is set to be indie developer Cococucumber's next release. True to the studio's now-iconic 3D pixel art style, Ravenlok is presumably the third and possibly final entry in the studio's «Voxel Trilogy» as it follows in the wake of Riverbond and Echo Generation. Having earned acclaim for its previous titles, Cococucumber could be once again aiming high for indie games as it tackles more unique source material.
The inspiration behind Ravenlok is easily discerned by those familiar with the tale, but it has been over a decade since any official Alice in Wonderland games have been released. Unlike Cococucumber's other acclaimed games, the studio seems to be delving into the surreal and fantastical as it draws together the Alice in Wonderland aesthetic, blending it with an action-adventure fairytale twist.
American McGee's Alice: Wonderland and Londerland Explained
In an interview for 80.LV, Cococucumber's co-founder Vanessa Chia went into great detail about the studio's beginnings, its direction, and what it hoped to achieve with its games, promoting the release of its latest title Echo Generation. Clearly, Chia and her team were doing something right, as the game went on to win the Best Indie Game award at the Canadian Game Awards just this year, and so riding this high the studio moved to its next game. The interview was poignant, as Chia references a third and final game that was, at the time, unnamed in the studio's «Voxel Trilogy.» It's safe to assume that this third game is now the soon-to-be-released Ravenlok.
While the inspiration behind Echo Generation was based on small-town stories with a mix of RPG and campiness to boot, Ravenlok is a clear divergence from its
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