The Destroy All Humans! series was applauded for its simple, destructive gameplay and tongue-in-cheek narrative during the PS2/Xbox era. Developed by Pandemic, the studio behind the original Star Wars: Battlefront games, Destroy All Humans! enjoyed a decent amount of success in its prime, but then faded away not long into the next console generation. Despite this, a loyal fanbase has been calling for a continuation of this wacky science-fiction power fantasy.
The first Destroy All Humans! was given the remake treatment in 2020, and now its sequel is due for a similar facelift this year in Destroy All Humans! 2 Reprobed. These comebacks for series have opened up conversation about whether they'll be building up to the announcement of a brand-new installment. The franchise does have a decent enough following to warrant one, and the resurgence following these remakes has been met positively. However, there are just as many reasons why it isn't feasible to expect a new Destroy All Humans! game.
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As mentioned, the original Destroy All Humans! games have garnered a cult following of fans that enjoy the wild antics provided by these sandbox-action games. The remake also opened doors to a wider audience, likely attracting new fans. This was complemented by good reviews and a respectable number of about one million units sold.
Furthermore, recent remakes and remasters tend to predate the announcement of a proper follow-up. Bringing back older titles with a fresh coat of paint is a solid method of attracting new fans, while also reinvigorating interest in content that carries on its legacy. For example, he original Crash Bandicoot trilogy received remasters in 2017 — just a few years before
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