It seems that Bethesda is determined for Starfield to succeed, especially in light of the studio's disappointments when it comes to recent releases. The developer is going hard on the marketing around the upcoming sci-fi epic – its first brand-new IP in two decades – and it's really starting to ramp up now that Starfield's release date is approaching. Design Director Emil Pagliarulo claimed in a recent interview that Starfield is «something really special» and that «players are going to lose their minds.» With so much to live up to, and such lofty aspirations, Bethesda's latest has a lot to prove.
One of the ways that Bethesda is trying to set it apart and elevate Starfield's gameplay is through its character interactions. The studio is committed to creating a complex world where players have a major hand in crafting their own story, and this includes ensuring a level of authenticity and nuance in everything from the stratified nature of Starfield's society to the depth of conversations between characters. The development team has already spoken about using The Elder Scrolls IV: Oblivion's persuasion mini-game as inspiration for the way Starfield will handle its own dialogue, and this element could be foundational to the game's success in achieving its goals.
The Odds of Starfield Having a Larger Impact Than Skyrim are Slim
In episode two of Bethesda's Into the Starfield series, members of the development team discussed everything from the game's story and factions to its companions. A few years after its announcement in 2018, details about Starfield were still fairly sparse and left fans eager for more information. Now that the game's launch date approaches, Bethesda has been much more open about what the world of
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