Let's just be clear on something: the hype potential for Bethesda's next RPG is suitably astronomical. The developer of The Elder Scrolls and entries in the Fallout series has carved an influential space for itself, with many fans still roaming the worlds it has created, while Starfield will be its first entirely unique creation in over two decades. In a recently published blog post, the game's writer and designer revealed some more details about the massive project.
Emil Pagliarulo is a design director at Bethesda Game Studios and the lead designer and writer on Starfield. With a career spanning 19 years for the RPG innovator, Pagliarulo shared tales of working on Morrowind and Fallout 76 in an interview published on the developer's blog. The director also spoke about some of his influences coming into Starfield, as well as the challenges imposed by a pandemic as they work on the game.
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"The role of any developer can change dramatically depending on the stage of the project. In the early days, during pre-production, it was super fun and daunting task of coming up with the fictional foundation of a brand-new universe – our first new IP in over 20 years. What are the major locations? Who are the major characters? And, most importantly, how do those tie into the main story?" he said.
Replying to a question about what Starfield means to him, the designer and writer responded that games development can be messy, especially in the initial stages, but that watching it come together can be "awe-inspiring". When this happened with Starfield, Pagliarulo said, "it really was an, 'Oh. Oh wow. Yeah. This is... something really special. Players are going to lose
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