The Matrix's Agent Smith is one of the most remarkable villains in pop culture, and a lot of it has to do with the character having his own agenda as opposed to what the machines really wanted. At first, Agent Smith seemed, just like all the other Agents in the Matrix simulation, set up to be a one-dimensional villain whose sole purpose was to antagonize Trinity, Neo, and Morpheus. However, Hugo Weaving quickly started giving Smith traits of a much more complex personality, which eventually paid off once Smith betrayed the other Agents and the machines themselves.
In a story about breaking out of a mental prison in which everything seemed “normal”, the Agents could have not been designed better. Whereas each crew member of the Nebuchadnezzar had their own style and looks, the Agents all wear the same clothes – a suit and tie. In theory, there should not be a sense of individuality amongst the Agents in the Matrix, which is symbolized by how they can instantly assume the bodies of anyone else inside the simulation. The Agents rarely spoke, which is very much the opposite of how Agent Smith behaved.
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Towards the end of The Matrix, when Morpheus has been captured, Agent Smith removes his earpiece in order to have a sincere talk with the human leader. Smith and the Agents were trying to get Zion’s defense codes from Morpheus, but Smith’s reason for wanting the mission to succeed stemmed from more than just following orders. Agent Smith had grown to hate the Matrix, something that by itself was going against the program’s nature, and he wanted out no matter what. To Smith, humans were a virus, something disgusting, and the Matrix was a prison from
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