Frostwood Interactive, an indie game development studio, boasts of an oevre of titles that are emotionally charged and visually spectacular. Be it Rainswept or Forgotten Fields, Frostwood's titles are "all about narrative and emotional catharsis, presented in a cinematic style."
I recently had the opportunity to engage with Armaan Sandhu, the founder of Frostwood Interactive, where we spoke about his masterpieces, his developmental journey, influences, and more.
Armaan: Frostwood Interactive is an indie game development studio based in India. I founded it for the development of my first game, Rainswept, and I have been making games under the Frostwood name, solo, for about five years now – though I do work with freelancers and contractors for music, marketing, etc.
Frostwood’s games are all about narrative and emotional catharsis, presented in a cinematic style. Although I was always interested in game development, the lack of an industry in India, especially a decade ago, forced me to give up on the dream. I took my love for art and joined Architecture, but realized I didn’t like it at all.
In architecture school, I fell in love with films and made a lot of short films and music videos. Upon graduation, I switched to films, but realized working on a film set really didn’t suit me. So I returned to architecture and joined a 9-5 firm.
It was here, as I looked for a way out again, that a friend suggested I make games. Reconsidering this dream a decade from when I’d given up on it, I realized that the picture had now changed – Steam democratized game publishing, indie games were doing well, and engines like Unity allowed people without hard coding skills to make games, all on their own. The dream was possible again.
I also
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