When the PlayStation 5 Showcase featured a trailer for Final Fantasy 16 in September 2020, it came as a shock to many. There had been no prior indication of the title, and it premiered at the very beginning of the showcase. Due to complications from COVID, the game's director, Naoki Yoshida, stated in 2021 that Final Fantasy 16's development had been delayed by half a year. Yoshida stated the game's storyline was almost complete despite this and the recording of English voice lines was in its final stages. The team had focused on the English dub from the start, he said, and that's an exciting development for the Japanese-developed title.
Final Fantasy games have delivered some of the richest, most engaging experiences in gaming. Their stories are larger than life, but they're not exactly for everyone. The games have many quirky characteristics about them, and their combination of the best elements of JRPGs and action/adventure games can be a turn-off for some. Focusing on the English voices in the newest title could be an effective way to offset these traits and appeal to a larger audience.
Final Fantasy 16 Needs to Treat Clive's Mental Health Carefully
Regrettably, the Final Fantasy series isn't exactly known for its stellar voice acting. Performances have been hit or miss over the years, with some actors knocking it out of the park and others becoming notorious for their cheesy deliveries. The most obvious example of this is James Arnold Taylor's infamous laugh as Tidus in Final Fantasy 10, which has since become a meme. As Briana White explained in defense of Aerith's strange laugh in Final Fantasy 7 Remake, a lot of this awkward in-game dialogue is from an ambiguous direction. With a focus on the English dub, many of
Read more on gamerant.com