Clash Royale, a free online multiplayer strategy game similar to Clash of Clans, has proven to be just as popular. It entails 1v1 combat in which participants use cards to compete against one another in real time. These cards are crucial to the game since they are used to create battle decks, which are then utilized in battle.
There are many good cards to include in your battle deck, but there are also some that should never be considered because they are generally useless. In this article, we will talk about the worst card in Clash Royale.
Despite the fact that each card has its own set of qualities and abilities, certain cards just aren't good enough to be included in the battle deck. The "Heal Spirit," a Rare level card in Clash Royale that, as the name implies, heals troops, is one such card.
The in-game description of Heal Spell reads:
Arena 13 grants access to the Heal Spirit. It was a troop with an area effect that heals friendly troops and causes very little damage to opponent cards.
Though the Heal Spirit can increase the health of troops, it cannot heal troops that have been annihilated. It also cannot cure troops beyond their maximum health. The Heal Spirit will be unable to do anything if the unit is destroyed in one hit by a specific attack. For example, if you use Heal Spirit on Skeleton Army, it can be easily countered by using the Valkyrie, which can take down such swarms of troops in a single hit.
Players can also deal with Heal Spirit by using other area damaging spells such as Fireball, Arrows, and Zap, which can easily finish low-hitpoint troops like Minion Horde and Goblin Barrel, even if they are being healed on a frequent basis.
The Heal Spirit replaced the Heal Spell in Clash Royale, which was also
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