Destiny 2's Void and Solar subclasses have been updated to 3.0 with positive reception from players in Season of the Risen and Season of the Haunted. The last of the Light's subclasses, Arc, still carries on its previous iteration of branching skill trees and abilities. With Season 18 in late summer, many players expect Arc 3.0 to feature heavily, just as Solar and Void were center stages for the last two. The decision to overhaul the Light subclasses of Destiny 2 came about after the successful Darkness subclass, Stasis, was unveiled during the Beyond Light expansion.
As one of the manifestations of power from the Traveler's Light, Arc is used as elemental damage related to electricity and electromagnetism. Each of the Guardian classes, like with Solar and Void, can use Arc power, though its Super Abilities are unique to each type as they vary on approach and play style. For example, Titan is able to use Arc to power their fists with lightning and decimate their enemies, Hunter can generate an Arc Staff, and Warlock can invoke Stormtrance to obliterate their foes. With Arc 3.0 presumably around the corner, there's hope for several new features that empower the subclass into a devastating powerhouse it has the potential to be.
Destiny 2 Complete Solar 3.0 Breakdown
The popularity of the Stasis subclass format created a template on which Void and Solar 3.0 were built, and it can be assumed that Arc 3.0 will follow suit with the inclusion of an Aspects and Fragments system. Utilizing active and passive buffs for players, Aspects are functionally unique bonuses differentiated between each Guardian class, while Fragments are universal offensive and defensive perks shared by all three. The names and special features of the Arc
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