Xbox is still in desperate need of first-party exclusives. Though recent titles like Halo Infinite and Forza Horizon 5 have been exactly what Xbox needs, being high-quality AAA exclusives that provide a reason for actually owning an Xbox, the future is a little unclear for the publisher. While a new Gears of War is undoubtedly on the horizon, and a new Forza Motorsport has been revealed, the rest of Xbox's future slate seems eerily empty once again. The confirmed Fable reboot/sequel, however, is one of the few standouts.
Originating on the original Xbox back in 2004, the Fable franchise takes a plethora of mythical, fantastical tropes, and subverts them in a uniquely dark, funny way. While the series' lead developer and public face, Peter Molyneux may not be the most trustworthy man in the industry, the Fable series is one of the few games of his that has actually gotten close to the wild promises he makes during press meetings. But with a new Fable on the way, it's time for the series to go above and beyond, drawing from the past while moving the series forward.
What the New Fable Should Take From Fable 3
Released in 2008 for the Xbox 360, Fable 2 is widely considered to be the best entry in the fantasy action-RPG franchise. Where the first Fable subverted expectations and surprised audiences with its charm, wit, and distinctive style, Fable 2 put some meaty gameplay behind it, delivering one of the tightest action-RPG experiences on the Xbox 360, and one of the most expansive.
Though Fable 3 is generally considered to be a solid, big-budget adventure, long-time fans of the series point to Fable 2 as being the better game. While fans will point to countless reasons for their decision on this, it mostly boils down to two
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