The Saints Row(opens in new tab) reboot did not make the splash that Volition and Deep Silver had hoped. It's a surprisingly conventional action-crime romp, but a little too toned down relative to the previous games: «Compared to spraying sewage on mansions to lower property values or driving a car while being mauled by a tiger who sits in the passenger seat, the reboot's activities seem down to earth,» editor Jody Macgregor wrote in our 60% review(opens in new tab).
Lars Wingefors, the CEO of Deep Silver parent Embracer Group, also acknowledged in September that he «had hoped for a greater reception of the game(opens in new tab),» although he added that the company remained committed to the long-term future of the series.
Because of that, «delivering new content has become less of a priority for now,» Volition said in an update(opens in new tab) posted today, so that it can focus instead on improving the base game.
«We are supporting Saints Row for the long-term, and while we’d have preferred to be talking about roadmaps and expansions, right now we feel the focus must be on telling you how we’re going to improve the Saints Row experience for all players in 2022 and beyond,» Volition said.
«Right now our development priority is delivering improvements over new features. In keeping with that, we’re going to ship our first major update in late November to pack in as many improvements and fixes as we can.»
The first major update, planned for late November, will include more than 200 bug fixes and stability upgrades, with «a particular focus on challenges, overall stability and co-op.» Volition apologized for the co-op fixes taking longer than expected, and said that along with bug fixes, it's also working to make it
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