On March 24 we are reworking the War Table as part of Patch 2.3 with the goal of streamlining missions and to improve the overall user experience. In addition, we’re reworking the onboarding process for newer players to the game, including bringing back Nick Fury to the Helicarrier as a guide. Let’s get into the nitty gritty of exactly what we’re doing, as there are quite a few changes!
Drop Zones, Threat Sectors, and Hives
One of the first major changes you’ll notice when interacting with the War Table on March 24 is that missions no longer change every 15 minutes. Instead Drop Zones and Threat Sectors appear on the War Table at all times, and HIVES will appear once you have reached a power level comparable to the range of the region it is found in. Each region now has a minimum power level and a suggested max power level; moving on at the suggested max power level will take you on a tour from region to region as your strength increases:
Villain Sectors
Villain Sectors are now visible on the War Table without needing to grab the mission chain from Faction Mission Givers. Normal Villain Sectors Mission Chains rotate daily and are picked up per usual, while Elite Villain Sectors rotate weekly.
Vaults
Vaults are now always visible on the War Table; You no longer need to obtain coordinates to have Vaults appear. The related Daily Mission chain is acquired from the SHIELD terminal or mission giver. Elite Vaults rotate weekly.
HARM Rooms
Individual Hero HARM Rooms now have a minimum Power Level of 1. Versions of HARM Challenges I-V will become a part of the priority HARM rotation; they still exist as part of the HARM challenge mission chain but will no longer be visible once completed.
Other Changes
Flashback Missions that ended with a
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