Mark my words; we’re about to be buried under a deluge of clones of Vampire Survivors. Right now, it’s already a drizzle, but it reached indie game escape velocity, and that means everyone will be trying to burn the same fuel.
Just look at Among Us. Certainly, it wasn’t the first social deduction game, but in the wake of its success, there was an explosion of them. Some of them are just blatant carbon copies.
Now, these two runaway successes are colliding in Vampire Survivors: Emergency Meeting. It is entirely just Vampire Survivors wearing some Among Us-skin boots.
I keep thinking that I have no experience with Among Us, but that’s not true. My nephew loves the game, so I’ve played it multiple times with my family. A game all about gaslighting each other is the perfect game to play with relatives. It also let me find out who my mother trusts more, between myself and my sister. Something to think about as I get flung out of the airlock again.
It’s more that I don’t have a connection with Among Us. As a reclusive misanthrope, I don’t play much multiplayer if I can help it. Then, when the merchandise started filling up department stores, my snobbery kicked in.
I do love Vampire Survivors, though. It’s a great source of dopamine and good music. Getting the DLC is sort of a foregone conclusion. It’s $2.49, which is less than I spent on breakfast.
For less than the price of breakfast, you get 9 new characters, 15 new weapons (I think it’s actually 16, but they might not be including mini-horse), 6 new tracks, a big new stage, and one of those fancy new adventures. It’s not a lot, but the price is easily worth it just for that music.
As I mentioned earlier, what Among Us brings to the equation is largely cosmetic. You won’t be
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