Valve's Steam Deck is a great way to get PC games out of your office and on to your couch, back patio, or anywhere. As we said in our review, it's worth having around even if you just play it a few times a month for a couple hours at a time. But I wound up using mine a little differently: I play the Steam Deck several times a day for just a few minutes per session.
And it's almost the only reason I play video games at all anymore.
I'm no less interested in games than I used to be, but since becoming a father, I've found I have a lot less time. For the first year of my daughter's life, setting aside an hour to play a game felt impossible. Then, Metroid Dread came out, and I found myself using the Nintendo Switch's sleep mode in short bursts. 5 minutes while the baby played with a new toy. 10 minutes as I waited for her to fall asleep.
As I chipped away at Metroid Dread’s short 10-hour story, I found myself thinking about the Steam Deck. Not only was Valve’s gaming handheld a portable gaming system like the Switch, but it promised to give my Steam library something I had never experienced from PC gaming before: the ability to quickly suspend and resume a game. It’s a standard quality of life feature on home consoles, but trying to resume a game after putting a PC to sleep is hit or miss.
When my Steam Deck arrived four months later and the feature actually worked, it changed everything. I spent my first day with the handheld slowly playing through the Deck’s showcase demo: Valve’s Desk Job, casually picking the handheld up for just 5 minutes every few hours. When that worked, I got more ambitious — finishing Star Wars Jedi: Fallen Order over the course of two weeks.
I started using the Steam Deck to play games in the margins of
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