An internal statement from Activision Blizzard on unionisation has been released online, seemingly persuading employees against the practice.
From VP of QA Christian Arends, the message refers to employees' rights to discuss potential unionisation and answers some key questions.
The message was shared online by former employee Jessica Gonzalez, one of the founding members of the ABetterABK employee group. «VP of QA at Activision just posted this shit in company slack LOL,» she wrote.
Arends begins by stressing that the company respects employees' rights to unionise.
VP of QA at Activision just posted this shit in company slack LOL this was posted in a channel where you can?t reply to threads. Sad? pic.twitter.com/oDmG4u9dfq
However, many of the answers he gives to questions relate to the negative impact of unionising for the company.
«A union doesn't do anything to help us produce world-class games, and the bargaining process is not typically quick, often reduces flexibility, and can be adversarial and lead to negative publicity,» he said.
«All of this could hurt our ability to continue creating great games. While many union contracts include a 'just cause' provision and a grievance process, this is really just a different way to deal with disciplinary issues.»
On comparing bargaining with a union to a direct relationship with the company for individual employees, Arends explains that a direct relationship is quicker, whereas in a union it «often takes months or years to come to a collective bargaining agreement».
«A unionised company cannot act quickly on its own if the union does not agree with its position,» he said, noting «In both situations, the company remains free to disagree and maintain a different position.»
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