The League of Legends esports scene has been rocked by an alleged match-fixing scandal so large that it has affected every team in a regional league.
Last week, organizers of League of Legends' Vietnam Championship Series (VCS) announced that matches would be postponed while they investigated participating teams, delaying playoff and final dates. Organizers noted the impact on the tournament but pledged their commitment to competitive integrity.
Later that day, Vietnamese esports site ithethao reported (translated via Google) that over two days, all eight teams in the competition were summoned to the VCS broadcast studio by Riot Games, as the developer investigated reports of match-fixing. At the time, neither Riot or the tournament organizers had used the term 'match-fixing', but in a new statement, issued earlier today, the Organizing Committee announced the temporary suspension of 32 players across all eight teams in the VCS pending further investigation.
Traditionally, League of Legends teams are made up of five players, and in a league of eight teams, that could mean as many as 80% of players are being investigated. That's not strictly the case, as some teams employ multiple substitutes, so the figure reportedly comes down to around 65%, but with all eight teams under investigation, it's clear that the competitive integrity of the VCS is in serious doubt.
While the VCS isn't one of LoL's four major regions (Korea, China, North America, and Europe), it's cemented itself as one of the bigger players in the game's global esports scene. Over the years, the region's representatives at international tournaments have tended to punch above their weight, earning the league additional slots in recent world championships.
The response to the investigation in Western leagues has been mixed. Esports manager Chris Smith, who was also a regular on NA broadcasts for many years, said the scandal was "shocking" and that "the stench of this will never leave the Vietnamese Esports
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