Ubisoft reports that it has successfully lowered its carbon footprint in large part due to the global COVID-19 pandemic. In today’s Environmental Commitment Update for 2022, Ubisoft director of corporate environmental sustainability Nicolas Hunsinger said that the French publisher made great strides in reducing greenhouse gas emissions from 2020 to 2021, and plans to continue that trend into 2022.
As noted in the blog update, Ubisoft made 158 kilotons of CO2 in 2020 (or roughly 8.4 tons per employee), but in 2021 that dropped to 148 tons (or 7.2 tons per employee). Hunsinger noted that he’d love to take all the credit, but explained that this drop in emissions was in large part due to the ongoing pandemic.
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"While I’m happy to announce that the carbon footprint per employee decreased by 14% between 2020 and 2021, this reduction was mostly due to the COVID-19 pandemic and lower marketing expenses," explained Hunsinger. "As circumstances were extraordinary, we cannot consider these achievements to be permanent, and it is essential that we move forward with our decarbonization initiatives to meet our overall goals."
Ubisoft is moving its target ahead by 10.8% reduction in emissions per employee by the end of 2024 based on its 2019 levels. This mirrors a similar move made by fellow Playing for the Planet alliance member Sony which moved ahead its climate change targets by 10 years.
Similar to Sony, Ubisoft plans to find reductions in CO2 emissions by reducing the power consumption of its infrastructure and continuing to swap to renewable electricity sources. In 2021, the company switched seven sites to renewable energy, increasing total renewable usage company-wide to
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