Two Point Campus continues in the already impressive footsteps of Two Point Hospital before it, dressing up an engaging business management sim in goofy irreverence. To be honest, its dorky, oddball sense of humor misses me more often than it hits. But that all fades into the background for the most part when I'm having a blast laying out my new library, planning out dorms, and throwing sweet parties in the student union.
Most of the time you'll be juggling your budget, student happiness, and the space requirements of running a university. It's similar to Two Point Hospital in that last regard – making the best of annoying geometry to cram in an extra lecture theater or much-needed bathroom put my mental Tetris skills to the test, and often forced me to abandon the idea of a perfect layout in the interest of a functional one. That can sometimes get tiresome, but it's also not really an issue later on when you get some bigger plots and the ability to make buildings whatever shape you want. So by the time it had overstayed its welcome, I was given the much appreciated freedom not to deal with it anymore.
The Sandbox mode is where Two Point Campus really shines, letting you loose to build the school of your dreams on any of the 12 different themed plots. Some are outright wacky, like a spy school that uses a burger joint as a cover. Others are a bit more vanilla, like an Oxford-inspired campus in the faux-English countryside. And the same goes for the courses available, with everything from General Knowledge to actual Knight School – yes, that's Knight with a K. So you can kind of adjust your level of silliness to your preference, which is nice.
Each campus is introduced through a story-driven scenario that includes its own
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