The good folks at Square Enix have gone and done it: they've created an SRPG that harkens back to the days of such tales as Tactics Ogre, complete with multiple potential story paths. In Triangle Strategy, there are four available ending routes. Your narrative choices will largely determine which path the story takes, meaning there's plenty of reason to return for more.
Related:Triangle Strategy: How To Recruit Every Character In The Game
Since you'll only be able to unlock one ending per playthrough – we supposed it'd be a bit paradoxical otherwise – replaying the game to enjoy its alternative plot beats and epic battles is an exciting prospect. That excitement might be diminished irrevocably, however, were it not for the easy-to-understand New Game Plus advantages on your side.
A concept in games (especially RPGs) that dates back at least as far as 1995's marvelously popular Chrono Trigger, New Game Plus essentially rewards players for completing one of a number of branching story paths. In this fashion, subsequent playthroughs in search of unseen endings should feel more relaxed and not quite as strenuous thanks to the reacquisition of various things you obtained on the previous file or files.
There's no hard and fast rule to how a game should utilize New Game Plus, but the general idea is that some measure of past abilities and/or belongings transfers, whether it makes a huge difference or a minor one.
In Triangle Strategy, a good amount of content carries over, but there are certain things missing that would have probably shattered the difficulty outright. Let's take a look at what you get out of this a what you'll have to leave by the wayside.
Lots, in fact. Harder mental mock battles can now be engaged with,
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