Saints Row is a controversial return to Deep Silver and Volition's iconic street crime sandbox game that reclaims its predecessor's tone. Despite returning to the era of the second entry, the reboot does introduce new elements that change the flow of combat.
In a strange callback to the fourth game in the franchise, players can get superpowers in this reboot. Rather than being the default mode of gameplay, there is a selection of skills that players will gradually unlock. They'll have to pick their favorites and equip the strongest abilities to take on the game's challenges.
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Saints Row features no less than twenty unique skills that vary from simple buffs to fighting game-esque super moves. Players can use Flow, represented by gems above their health bars, to power a wide variety of unique gifts and win the day.
They can unlock new abilities by leveling up their character, ensuring a steady introduction of new Skills throughout the game.
Yes, this is the first Skill that players will unlock in the game. It's still excellent hours later when they are up against more powerful enemies.
Pineapple Express allows players to grapple with enemies, saddle them with a hand grenade, and send them flying. This allows players to stagger or weaken powerful enemies and turn weaker enemies into living explosives. It's tough to land thrown enemies close enough to their friends to deal damage, but it's a powerful technique.
Reminiscent of powerful attacks from Saints Row IV, players can use a veritable Falcon Punch after level 9. This is a devastating close-range attack that melts swarms of enemies instantaneously.
This is a low-cost ability that instantly dusts most enemies. Even more
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