There are few debates around Board Game Quest Headquarters as intense as a discussion of the staff members’ favorite game designers. Veteran editor Andrew Smith, for instance, is a devotee of Vital Lacerda (and often bursts into rooms Kool-Aid Man-style shouting, “Kanban!”), while Brian Biewer—whose favorite game of all time is always the last game he played—usually picks the designer of the last game he played as his favorite designer of all time. James Wolff is routinely singing the praises of the unnamed designer of the classic racing (?) game Candyland and Brandon Bryson never stops talking about his favorite designer Cole Wehrle (although he’s never actually bothered to learn his name and refers to him simply as “the Oath guy”). The site’s founder, Tony Mastrangeli, is not excluded from these debates and he often chimes in by saying his favorite designer is whoever has included the most total miniatures in all of his or her designs.
It’s well-known around the BGQHQ water coolers that my favorite designer is educator-by-day and midweight-Euro-designer-by-night Stefan Feld. It stands to reason then that I should be tasked with revealing his top 10 games of all time. (As with all the work I do on this site, this list is definitive and factually accurate in every way. Readers are obligated to agree). I’ve played every one of Feld’s designs with the exception of the long out-of-print and currently obscenely overpriced Strasbourg and his forgotten deduction game The Name of the Rose, which I spent a lot of money on to import from Europe and has since sat mockingly on a shelf in my game room. (The visage of Sean Connery on its box cover glares at me with disapproval each time I walk past.)
Semi-spoiler up front: My
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