Skyrim turns 10 this week, and despite being a bit long in the tooth it's still arguably the best Bethesda Game Studios RPG of the century. The wait for its follow-up—known only as The Elder Scrolls 6 at this stage—is still a way off: as of June it was still in its «design» phase and besides, Starfield is set to release in November next year.
A new IGN interview with director Todd Howard provides some small hints regarding the studio's priorities for advancing their RPG design, and it's not just
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