Skyrim did an excellent job at setting itself apart from other fantasy games, but could have gone deeper in parts, according to a new interview with its director.
Bethesda Game Studios boss Todd Howard recently went in depth on the legacy of Skyrim on the eve of its 10th anniversary in an interview with IGN. Aside from hinting at a potential Elder Scrolls 6 release date - which may be further off than you expected - and discussing how Starfield was a now-or-never decision for the studio, he also
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