Based on the Gamescom announcement trailer, Where Winds Meet looks like an Assassin's Creed-sized undertaking, so it's a little surprising that I've never heard of its developer, Everstone Studio. I have heard of the studio's backer, though. Where Winds Meet is being published by NetEase, the second largest game publisher in China, so we can at least assume that it is the big-budget open world RPG it appears to be.
It looks cool, too, and I almost didn't notice it during Gamescom Opening Night Live. Although the trailer starts with a poem by Southern Tang ruler Li Yu, and I am fond of Chinese poetry (give some Meng Chiao a read sometime), it's all a bit sleepy, so I tuned out. At around 1:22, though, the trailer switches to gameplay, and we see a character strolling through a city. The footage looks a bit jaggy and artifacted, but ignoring that, it's a subtly impressive scene, with around three dozen locals going about their business in a small area.
And then there's horseback riding, mountain climbing, frigid wind walking-against, wuxia-style floating, and the most essential videogame activity, blowing up barrels. The combat looks like the dash-in, combo, roll-out-of-the-way stuff you'd expect.
«The player can counter enemy blows, use Tai Chi to reflect their attacks, or use acrobatics to slip through their guard and strike them from all angles,» says NetEase. «The player also has access to a number of martial arts skills and ranged weapons, allowing them to break free from one fighting style and use a mixture of abilities to defeat their enemies, creating their own approach to combat.»
There's apparently quite a bit more to Where Winds Meet than combat, though. Li Yu was a better poet than ruler, and was captured by
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