The 128-player conquest was a USP of Battlefield 2042 as EA promised gamers the grandest of battles. The initial hype was quite high surrounding the mode, but it started to go south pretty soon.
EA and DICE have now decided that they will go back to 64-player battles, reducing the maximum size of players by half. Since the factors involved in making the decision haven't been made public, fans aren't happy. A section of them feels that maps should've received rework instead.
The maps in Battlefield 2042 have been a frequent topic of discussion for many reasons. Such has been the poor reception that the game has often been referred to as a "walking simulator."
DICE had promised to make changes over an earlier feedback session and players' responses. However, reducing the player count in each battle seems the optimum choice, though the fans think otherwise.
As soon as information about the latest patch was dropped, several fans seemed unhappy with the upcoming changes. Reddit user u/georgioslambros posted about their feelings and thoughts about the recent change.
The user stated that the 128-player conquest felt quite fun on the older maps of the game. This statement indicates that the main source of the problem are the designs of the new maps made for the game.
Other users also expressed their opinions on the issue. It should be noted that the 128-player warfare was specifically incorporated for Battlefield 2042. One player feels that playing 128-player Breakthrough was the best way to play the game. The higher player count allowed them to get the true taste of a proper warzone.
One player who loves Battlefield 1 feels sad about the fact that DICE stopped working on Battlefield V to go on and make 2042, which is an inferior
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