Fitness games certainly aren’t a new concept. The Wii Fit and Just Dance series, as well as Ring Fit Adventure, all come to mind immediately when I think of fitness games that aimed to get players moving. I used to work out via Wii Fit regularly throughout high school and college, but it’s been a decent chunk of time since I actively played a fitness game of any kind — on console or otherwise.
But recently, Glossbird’s new mobile game Fitment came to my attention. Released into early access on September 19 for both iOS and Android, the mobile game “aims for a cozy, accessible, and positive experience in order to help its players develop healthy habits and make regular exercise more convenient and less intimidating” through micro workouts that can easily be done in one-minute to five-minute increments.
I spent a week playing with the app and incorporating it into my own daily workout routine to get a good feel of how the game works. It’s been a neat little addition to my routine, especially thanks to its variety of workouts and the slice of self expression I’ve found in decorating my in-game room. For someone who enjoys working out and cozy games, Fitment definitely fills a unique spot for me.
On starting up Fitment for the first time, I had access to 25 different exercises including crunches, neck release, shoulder stretch, and lunges. You have the freedom to turn certain exercises off that you’d rather not do (or, if you’re like me, you can rotate them out every few days to mix up your routine). I’m especially a fan of doing stretching in the morning and more cardio-based workouts later in the day!
This is the kickwalk!#workout #indiedev #indiegame pic.twitter.com/6m9hidfIu1
— Fitment
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