Digital gaming has risen to the forefront of the industry, used by major and indie developers alike. As physical media continues to decline across many mediums in favor of digital downloads and ownership, console hardware is starting to follow the trend. Xboxconsoles are no exception.
Though the shift to digital goods provides a number of quality-of-life benefits to the consumer thanks to improved accessibility and mobility, the benefits of the digital era wane when contrasted with its potential detriments. Xbox Live has recently been subject to serious outages, which raises important questions with regard to the long-term feasibility of a fully digital console.
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Over the past few days, Xbox Live has been subject to a litany of problems that have understandably irked the affected playerbase. Some Xbox Live users reported the service being down for upwards of 12 hours. While the service was eventually brought back up for most players, others reported subsequent issues and downtime lasting for hours.
However, these problems were not just limited to a blanket service downtime. Many users have been unable to download Xbox Live Games With Gold titles, launch Game Pass titles, and access their digital game library as a result of the recent network problems. While normal service has gradually started to resume as these issues get fixed, the sheer scale of outages and problems that the past few days have fostered has started a dialogue regarding the efficacy of digital console gaming.
The most glaring issue regarding the digital era of games that was brought to the forefront over the past few days of Xbox Live problems is how dependant the industry
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